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About erik

I am Erik Libouban-Gundersen, a Sound Designer for games. I graduated Summa Cum Laude from DigiPen Institute of Technology with a Bachelors in Music and Sound Design.

I started making games on my own in 2018 after dropping out of high school. During that time, I grew my love for game audio. After a personal journey, I got my GED and went back to school to learn more about game audio, audio production, and game development, as well as to find guidance and mentorship.

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At DigiPen working for 3 years with multidisciplinary game teams, I have learned more about what it means to make games, the value in collaboration and communication, and the inner workings of being a sound designer for games. I have experience with REAPER, Wwise, FMOD Studio, Unity, Unreal, SVN, Protools, and more.

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