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About erik

I am Erik Libouban-Gundersen, a Sound Designer for games. I graduated Summa Cum Laude from DigiPen Institute of Technology with a Bachelors in Music and Sound Design.

I started making games on my own in 2018 after dropping out of high school. During that time, I grew my love for game audio. After a personal journey, I got my GED and went back to school to learn more about game audio, audio production, and game development, as well as to find guidance and mentorship.

At DigiPen working for 3 years with multidisciplinary game teams, I have learned more about what it means to make games, the value in collaboration and communication, and the inner workings of being a sound designer for games. I have experience with REAPER, Wwise, FMOD Studio, Unity, Unreal, SVN, Protools, and more.

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